STEMS · LOOPS · REMIX

Split any song into stems, rebuild its structure, export DAW-ready loops. Bar-exact, on a whole BPM, on the audible start of every hit.

Apple Silicon · macOS 14+ · runs locally with Demucs 4 on the Apple GPU
STEMEKI editor with four stem lanes

Not just four files.

Most stem splitters stop at “here are your stems”. STEMEKI is where the work starts: a beat grid you can trust, a CUE that is really bar 1, and a mini DAW for the song's structure.

Smart Tempo

A trained beat model listens to the whole mix and finds every beat and the 1. Each beat lands on its real attack; a steady song gets one perfectly straight grid on a round BPM, a song that speeds up is followed section by section. The click and every cut sit right on the hits.

CUE = bar 1

The CUE lands on the song's first downbeat, found by a trained beat model. Hear the “one” somewhere else? Press C at the playhead, even while playing, or drag the flag.

Rebuild the song

EDIT: drag to select, click to cut, D to duplicate, ⌘C ⌘V to copy anywhere, move pieces (even past the end, for a longer mix), trim their edges on 1/16 lines, add fades. Pieces overwrite what they cover, like in a DAW. Save it all as a project (⌘S) and pick it up later.

Export the structure

EXPORT: draw regions on the lanes — a verse of the drums, a chorus of the bass — and save each one as its own loop in one click.

The export pyramid

From the plain to the unique. Every file keeps the original quality; WAV loops carry ACID and loop-point data, so loop-aware DAWs know what they are.

FULL

Every marked stem as it is — the whole song, original tempo.

what any splitter does
FROM CUE

Every stem from bar 1 to the end, on the export tempo — drop them under each other in your DAW, all on the grid.

DJ-ready stems
LOOP

The loop range of every stem, bar-exact — the chorus, the drop, the break, as stems.

what only DAWs do
REGIONS

Every region you drew, each in its own file, from the song you rebuilt. Unbeatable for building a loop library.

STEMEKI's own

SEL. MIX puts the marked lanes into one file — for example DRUMS+BASS — following the faders.

It plays at once

Drop a song: it starts playing while the AI separates it, and the stems open in colour, following the playhead.

Preparing screen with the stem-split animation

Learn it in 30 seconds

A four-card intro on the first start shows the whole workflow. The ? button brings it back.

First-run intro cards

Keyboard

Spaceplay / pause
Enterto the start (the view follows with FOLLOW on)
CCUE to the playhead
EEDIT / EXPORT
D ⌫ Escduplicate · delete · clear the selection
Uloop the selection (the loop follows it)
⌘C ⌘Vcopy · paste at the clicked spot
⌘S ⇧⌘Osave project · open project
L Kloop · metronome
[ ]NUDGE the music earlier / later
⌘Z ⌘E ⇧⌘Eundo · export LOOP · export REGIONS

Install

1. Download the DMG and drag STEMEKI into Applications. 2. The first time, macOS may block it: click Done, then System Settings → Privacy & Security → Open Anyway. 3. Updates arrive by themselves.

STEMEKI separates with Demucs 4 on your Mac. At the first start, one click on INSTALL ENGINE sets up its own AI engine (about 300 MB download): no Terminal, no Python needed. Already have Python with demucs librosa soundfile? STEMEKI uses it.